Source file Jpeg_encode.ml
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let luminance_table =
[| 16; 11; 10; 16; 24; 40; 51; 61;
12; 12; 14; 19; 26; 58; 60; 55;
14; 13; 16; 24; 40; 57; 69; 56;
14; 17; 22; 29; 51; 87; 80; 62;
18; 22; 37; 56; 68; 109; 103; 77;
24; 35; 55; 64; 81; 104; 113; 92;
49; 64; 78; 87; 103; 121; 120; 101;
72; 92; 95; 98; 112; 100; 103; 99 |]
let chrominance_table =
[| 17; 18; 24; 47; 99; 99; 99; 99;
18; 21; 26; 66; 99; 99; 99; 99;
24; 26; 56; 99; 99; 99; 99; 99;
47; 66; 99; 99; 99; 99; 99; 99;
99; 99; 99; 99; 99; 99; 99; 99;
99; 99; 99; 99; 99; 99; 99; 99;
99; 99; 99; 99; 99; 99; 99; 99;
99; 99; 99; 99; 99; 99; 99; 99 |]
let scaled ~(quality : int) (table : int array) : int array =
let q = max 1 (min 100 quality) in
let scale = if q < 50 then 5000 / q else 200 - (2 * q) in
Array.map (fun t -> max 1 (min 255 (((t * scale) + 50) / 100))) table
let dc_luminance = ([| 0; 1; 5; 1; 1; 1; 1; 1; 1; 0; 0; 0; 0; 0; 0; 0 |], Array.init 12 Fun.id)
let dc_chrominance = ([| 0; 3; 1; 1; 1; 1; 1; 1; 1; 1; 1; 0; 0; 0; 0; 0 |], Array.init 12 Fun.id)
let ac_luminance =
( [| 0; 2; 1; 3; 3; 2; 4; 3; 5; 5; 4; 4; 0; 0; 1; 0x7d |],
[| 0x01; 0x02; 0x03; 0x00; 0x04; 0x11; 0x05; 0x12; 0x21; 0x31; 0x41; 0x06; 0x13; 0x51; 0x61; 0x07;
0x22; 0x71; 0x14; 0x32; 0x81; 0x91; 0xa1; 0x08; 0x23; 0x42; 0xb1; 0xc1; 0x15; 0x52; 0xd1; 0xf0;
0x24; 0x33; 0x62; 0x72; 0x82; 0x09; 0x0a; 0x16; 0x17; 0x18; 0x19; 0x1a; 0x25; 0x26; 0x27; 0x28;
0x29; 0x2a; 0x34; 0x35; 0x36; 0x37; 0x38; 0x39; 0x3a; 0x43; 0x44; 0x45; 0x46; 0x47; 0x48; 0x49;
0x4a; 0x53; 0x54; 0x55; 0x56; 0x57; 0x58; 0x59; 0x5a; 0x63; 0x64; 0x65; 0x66; 0x67; 0x68; 0x69;
0x6a; 0x73; 0x74; 0x75; 0x76; 0x77; 0x78; 0x79; 0x7a; 0x83; 0x84; 0x85; 0x86; 0x87; 0x88; 0x89;
0x8a; 0x92; 0x93; 0x94; 0x95; 0x96; 0x97; 0x98; 0x99; 0x9a; 0xa2; 0xa3; 0xa4; 0xa5; 0xa6; 0xa7;
0xa8; 0xa9; 0xaa; 0xb2; 0xb3; 0xb4; 0xb5; 0xb6; 0xb7; 0xb8; 0xb9; 0xba; 0xc2; 0xc3; 0xc4; 0xc5;
0xc6; 0xc7; 0xc8; 0xc9; 0xca; 0xd2; 0xd3; 0xd4; 0xd5; 0xd6; 0xd7; 0xd8; 0xd9; 0xda; 0xe1; 0xe2;
0xe3; 0xe4; 0xe5; 0xe6; 0xe7; 0xe8; 0xe9; 0xea; 0xf1; 0xf2; 0xf3; 0xf4; 0xf5; 0xf6; 0xf7; 0xf8;
0xf9; 0xfa |] )
let ac_chrominance =
( [| 0; 2; 1; 2; 4; 4; 3; 4; 7; 5; 4; 4; 0; 1; 2; 0x77 |],
[| 0x00; 0x01; 0x02; 0x03; 0x11; 0x04; 0x05; 0x21; 0x31; 0x06; 0x12; 0x41; 0x51; 0x07; 0x61; 0x71;
0x13; 0x22; 0x32; 0x81; 0x08; 0x14; 0x42; 0x91; 0xa1; 0xb1; 0xc1; 0x09; 0x23; 0x33; 0x52; 0xf0;
0x15; 0x62; 0x72; 0xd1; 0x0a; 0x16; 0x24; 0x34; 0xe1; 0x25; 0xf1; 0x17; 0x18; 0x19; 0x1a; 0x26;
0x27; 0x28; 0x29; 0x2a; 0x35; 0x36; 0x37; 0x38; 0x39; 0x3a; 0x43; 0x44; 0x45; 0x46; 0x47; 0x48;
0x49; 0x4a; 0x53; 0x54; 0x55; 0x56; 0x57; 0x58; 0x59; 0x5a; 0x63; 0x64; 0x65; 0x66; 0x67; 0x68;
0x69; 0x6a; 0x73; 0x74; 0x75; 0x76; 0x77; 0x78; 0x79; 0x7a; 0x82; 0x83; 0x84; 0x85; 0x86; 0x87;
0x88; 0x89; 0x8a; 0x92; 0x93; 0x94; 0x95; 0x96; 0x97; 0x98; 0x99; 0x9a; 0xa2; 0xa3; 0xa4; 0xa5;
0xa6; 0xa7; 0xa8; 0xa9; 0xaa; 0xb2; 0xb3; 0xb4; 0xb5; 0xb6; 0xb7; 0xb8; 0xb9; 0xba; 0xc2; 0xc3;
0xc4; 0xc5; 0xc6; 0xc7; 0xc8; 0xc9; 0xca; 0xd2; 0xd3; 0xd4; 0xd5; 0xd6; 0xd7; 0xd8; 0xd9; 0xda;
0xe2; 0xe3; 0xe4; 0xe5; 0xe6; 0xe7; 0xe8; 0xe9; 0xea; 0xf2; 0xf3; 0xf4; 0xf5; 0xf6; 0xf7; 0xf8;
0xf9; 0xfa |] )
let codes ((counts, symbols) : int array * int array) : (int * int) array =
let table = Array.make 256 (0, 0) and code = ref 0 and k = ref 0 in
Array.iteri
(fun i n ->
for _ = 1 to n do
table.(symbols.(!k)) <- (!code, i + 1);
incr code;
incr k
done;
code := !code lsl 1)
counts;
table
type writer = { out : Buffer.t; mutable acc : int; mutable n : int }
let put (w : writer) (bits : int) (len : int) : unit =
for i = len - 1 downto 0 do
w.acc <- (w.acc lsl 1) lor ((bits lsr i) land 1);
w.n <- w.n + 1;
if w.n = 8 then (
Buffer.add_uint8 w.out w.acc;
if w.acc = 0xFF then Buffer.add_uint8 w.out 0;
w.acc <- 0;
w.n <- 0)
done
let flush (w : writer) : unit = if w.n > 0 then put w ((1 lsl (8 - w.n)) - 1) (8 - w.n)
let size_of (v : int) : int =
let rec go a s = if a = 0 then s else go (a lsr 1) (s + 1) in
go (abs v) 0
let value_bits (v : int) (size : int) : int = if v >= 0 then v else v + (1 lsl size) - 1
let encode_block (w : writer) ~(q : int array) ~(dc : (int * int) array) ~(ac : (int * int) array) (samples : float array) (previous_dc : int) : int =
let coefs = Dct.fdct (Array.map (fun v -> v -. 128.) samples) in
let quantized = Array.init 64 (fun k -> let i = Jpeg.zigzag.(k) in int_of_float (Float.round (coefs.(i) /. float_of_int q.(i)))) in
let symbol (table : (int * int) array) (s : int) =
let code, len = table.(s) in
if len = 0 then failwith (Printf.sprintf "JPEG: no code for symbol %02X" s);
put w code len
in
let diff = quantized.(0) - previous_dc in
let s = size_of diff in
symbol dc s;
put w (value_bits diff s) s;
let last = ref 63 in
while !last > 0 && quantized.(!last) = 0 do decr last done;
let run = ref 0 in
for k = 1 to !last do
let v = quantized.(k) in
if v = 0 then incr run
else (
while !run >= 16 do
symbol ac 0xF0;
run := !run - 16
done;
let s = size_of v in
symbol ac ((!run lsl 4) lor s);
put w (value_bits v s) s;
run := 0)
done;
if !last < 63 then symbol ac 0x00;
quantized.(0)
let segment (b : Buffer.t) (marker : int) (body : Buffer.t) : unit =
Buffer.add_uint8 b 0xFF;
Buffer.add_uint8 b marker;
Buffer.add_uint16_be b (2 + Buffer.length body);
Buffer.add_buffer b body
let encode ?(quality = 75) ?(subsampling = `S420) (img : Rgba_image.t) : string =
let w = img.width and h = img.height in
let ql = scaled ~quality luminance_table and qc = scaled ~quality chrominance_table in
let plane f =
Array.init (w * h) (fun i ->
let r = float_of_int img.rgba.{4 * i} and g = float_of_int img.rgba.{(4 * i) + 1} and b = float_of_int img.rgba.{(4 * i) + 2} in
f r g b)
in
let y = plane (fun r g b -> (0.299 *. r) +. (0.587 *. g) +. (0.114 *. b)) in
let cb = plane (fun r g b -> 128. -. (0.168736 *. r) -. (0.331264 *. g) +. (0.5 *. b)) in
let cr = plane (fun r g b -> 128. +. (0.5 *. r) -. (0.418688 *. g) -. (0.081312 *. b)) in
let at (p : float array) x y = p.((min (h - 1) y * w) + min (w - 1) x) in
let side = match subsampling with `S420 -> 2 | `S444 -> 1 in
let mcu = 8 * side in
let block (p : float array) ~(scale : int) (x0 : int) (y0 : int) : float array =
Array.init 64 (fun i ->
let bx = x0 + ((i mod 8) * scale) and by = y0 + ((i / 8) * scale) in
let sum = ref 0. in
for dy = 0 to scale - 1 do
for dx = 0 to scale - 1 do sum := !sum +. at p (bx + dx) (by + dy) done
done;
!sum /. float_of_int (scale * scale))
in
let dcl = codes dc_luminance and acl = codes ac_luminance and dcc = codes dc_chrominance and acc = codes ac_chrominance in
let wr = { out = Buffer.create (w * h / 4); acc = 0; n = 0 } in
let py = ref 0 and pcb = ref 0 and pcr = ref 0 in
for my = 0 to ((h + mcu - 1) / mcu) - 1 do
for mx = 0 to ((w + mcu - 1) / mcu) - 1 do
let x0 = mx * mcu and y0 = my * mcu in
for by = 0 to side - 1 do
for bx = 0 to side - 1 do
py := encode_block wr ~q:ql ~dc:dcl ~ac:acl (block y ~scale:1 (x0 + (8 * bx)) (y0 + (8 * by))) !py
done
done;
pcb := encode_block wr ~q:qc ~dc:dcc ~ac:acc (block cb ~scale:side x0 y0) !pcb;
pcr := encode_block wr ~q:qc ~dc:dcc ~ac:acc (block cr ~scale:side x0 y0) !pcr
done
done;
flush wr;
let b = Buffer.create (Buffer.length wr.out + 700) in
Buffer.add_string b "\xFF\xD8";
let body = Buffer.create 64 in
Buffer.add_string body "JFIF\000\001\001\000";
Buffer.add_uint16_be body 1;
Buffer.add_uint16_be body 1;
Buffer.add_string body "\000\000";
segment b 0xE0 body;
let body = Buffer.create 130 in
List.iter
(fun (id, table) ->
Buffer.add_uint8 body id;
for k = 0 to 63 do Buffer.add_uint8 body table.(Jpeg.zigzag.(k)) done)
[ (0, ql); (1, qc) ];
segment b 0xDB body;
let body = Buffer.create 17 in
Buffer.add_uint8 body 8;
Buffer.add_uint16_be body h;
Buffer.add_uint16_be body w;
Buffer.add_uint8 body 3;
List.iter (fun (id, hv, tq) -> Buffer.add_uint8 body id; Buffer.add_uint8 body hv; Buffer.add_uint8 body tq) [ (1, (side lsl 4) lor side, 0); (2, 0x11, 1); (3, 0x11, 1) ];
segment b 0xC0 body;
let body = Buffer.create 420 in
List.iter
(fun (tc, ((counts, symbols) : int array * int array)) ->
Buffer.add_uint8 body tc;
Array.iter (Buffer.add_uint8 body) counts;
Array.iter (Buffer.add_uint8 body) symbols)
[ (0x00, dc_luminance); (0x10, ac_luminance); (0x01, dc_chrominance); (0x11, ac_chrominance) ];
segment b 0xC4 body;
let body = Buffer.create 12 in
Buffer.add_uint8 body 3;
List.iter (fun (id, tables) -> Buffer.add_uint8 body id; Buffer.add_uint8 body tables) [ (1, 0x00); (2, 0x11); (3, 0x11) ];
Buffer.add_string body "\000\063\000";
segment b 0xDA body;
Buffer.add_buffer b wr.out;
Buffer.add_string b "\xFF\xD9";
Buffer.contents b