Module FillSource

Sourcetype fill_rule =
  1. | Nonzero
  2. | Even_odd
Sourceval polygon : ?rule:fill_rule -> Framebuffer.t -> (float * float) list -> rgb:int -> alpha:float -> unit
Sourceval polygons : ?rule:fill_rule -> Framebuffer.t -> (float * float) list list -> rgb:int -> alpha:float -> unit
Sourceval scan : ?rule:fill_rule -> height:int -> (float * float) list list -> on_span:(y:int -> float -> float -> unit) -> unit
Sourceval polygons_aa : ?rule:fill_rule -> ?subrows:int -> Framebuffer.t -> (float * float) list list -> rgb:int -> alpha:float -> unit