Module Values.RegisterGameServerOutputSource

This API works with the following fleet types: EC2 (FleetIQ) Creates a new game server resource and notifies Amazon GameLift Servers FleetIQ that the game server is ready to host gameplay and players. This operation is called by a game server process that is running on an instance in a game server group. Registering game servers enables Amazon GameLift Servers FleetIQ to track available game servers and enables game clients and services to claim a game server for a new game session. To register a game server, identify the game server group and instance where the game server is running, and provide a unique identifier for the game server. You can also include connection and game server data. Once a game server is successfully registered, it is put in status AVAILABLE. A request to register a game server may fail if the instance it is running on is in the process of shutting down as part of instance balancing or scale-down activity. Learn more Amazon GameLift Servers FleetIQ Guide

Sourcetype nonrec t = {
  1. gameServer : GameServer.t option;
    (*

    Object that describes the newly registered game server.

    *)
}
Sourcetype nonrec error = [
  1. | `ConflictException of ConflictException.t
  2. | `InternalServiceException of InternalServiceException.t
  3. | `InvalidRequestException of InvalidRequestException.t
  4. | `LimitExceededException of LimitExceededException.t
  5. | `UnauthorizedException of UnauthorizedException.t
  6. | `Unknown_operation_error of string * string option
]
Sourceval make : ?gameServer:??? -> unit -> t
Sourceval error_of_json : string -> Yojson.Safe.t -> [> `ConflictException of ConflictException.t | `InternalServiceException of InternalServiceException.t | `InvalidRequestException of InvalidRequestException.t | `LimitExceededException of LimitExceededException.t | `UnauthorizedException of UnauthorizedException.t | `Unknown_operation_error of string * string option ]
Sourceval error_of_xml : string -> Awso.Xml.t -> [> `ConflictException of ConflictException.t | `InternalServiceException of InternalServiceException.t | `InvalidRequestException of InvalidRequestException.t | `LimitExceededException of LimitExceededException.t | `UnauthorizedException of UnauthorizedException.t | `Unknown_operation_error of string * string option ]
Sourceval error_to_json : error -> Yojson.Safe.t
Sourceval to_value : t -> [> `Structure of (string * [> `Structure of (string * [> `Enum of string | `String of GameServerGroupName.t | `Timestamp of Timestamp.t ]) list ]) list ]
Sourceval to_query : t -> Awso.Client.Query.t
Sourceval of_xml : Awso.Xml.t -> t
Sourceval of_string : string -> t
Sourceval of_json : Yojson.Safe.t -> t
Sourceval to_json : t -> Yojson.Safe.t