Module Values.DesiredPlayerSessionSource

Player information for use when creating player sessions using a game session placement request.

Sourcetype nonrec t = {
  1. playerId : PlayerId.t option;
    (*

    A unique identifier for a player to associate with the player session.

    *)
  2. playerData : PlayerData.t option;
    (*

    Developer-defined information related to a player. Amazon GameLift Servers does not use this data, so it can be formatted as needed for use in the game.

    *)
}
Sourceval make : ?playerId:??? -> ?playerData:??? -> unit -> t
Sourceval to_value : t -> [> `Structure of (string * [> `String of PlayerId.t ]) list ]
Sourceval to_query : t -> Awso.Client.Query.t
Sourceval of_xml : Awso.Xml.t -> t
Sourceval of_string : string -> t
Sourceval of_json : Yojson.Safe.t -> t
Sourceval to_json : t -> Yojson.Safe.t