Values.GameSessionDetailSourceA game session's properties plus the protection policy currently in force.
type nonrec t = {gameSession : GameSession.t option;Object that describes a game session.
*)protectionPolicy : ProtectionPolicy.t option;Current status of protection for the game session. NoProtection -- The game session can be terminated during a scale-down event. FullProtection -- If the game session is in an ACTIVE status, it cannot be terminated during a scale-down event.
*)}val to_value :
t ->
[> `Structure of
(string
* [> `Enum of string
| `Structure of
(string
* [> `Enum of string
| `Integer of WholeNumber.t
| `List of
[> `Structure of
(string * [> `String of GamePropertyKey.t ]) list ]
list
| `String of NonZeroAndMaxString.t
| `Timestamp of Timestamp.t ])
list ])
list ]