Values.PlayerGatewayConfigurationSourceConfiguration settings for player gateway. Use these settings to specify advanced options for how player gateway handles connections.
type nonrec t = {gameServerIpProtocolSupported : GameServerIpProtocolSupported.t option;The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.
*)}