Module Values.PlayerGatewayConfigurationSource

Configuration settings for player gateway. Use these settings to specify advanced options for how player gateway handles connections.

Sourcetype nonrec t = {
  1. gameServerIpProtocolSupported : GameServerIpProtocolSupported.t option;
    (*

    The IP protocol that your game servers support for player connections through player gateway. If the value is set to IPv4, GameLift will install and execute a lightweight IP translation software on fleet instances to receive and transform incoming IPv6 traffic to IPv4. If the value is set to DUAL_STACK, the lightweight IP translation software will not be installed on fleet instances. DUAL_STACK provides slightly better performance than IPv4.

    *)
}
Sourceval make : ?gameServerIpProtocolSupported:??? -> unit -> t
Sourceval to_value : t -> [> `Structure of (string * [> `Enum of string ]) list ]
Sourceval to_query : t -> Awso.Client.Query.t
Sourceval of_xml : Awso.Xml.t -> t
Sourceval of_string : string -> t
Sourceval of_json : Yojson.Safe.t -> t
Sourceval to_json : t -> Yojson.Safe.t