Values.PlayerAttributeMapSourceval to_value :
('a * AttributeValue.t) list ->
[> `Map of
([> `String of 'a ]
* [> `Structure of
(string
* [> `Double of DoubleObject.t
| `List of [> `String of PlayerAttributeString.t ] list
| `Map of
([> `String of PlayerAttributeString.t ]
* [> `Double of DoubleObject.t ])
list
| `String of PlayerAttributeString.t ])
list ])
list ]