Values.ResumeGameServerGroupOutputSourceThis API works with the following fleet types: EC2 (FleetIQ) Reinstates activity on a game server group after it has been suspended. A game server group might be suspended by the SuspendGameServerGroup operation, or it might be suspended involuntarily due to a configuration problem. In the second case, you can manually resume activity on the group once the configuration problem has been resolved. Refer to the game server group status and status reason for more information on why group activity is suspended. To resume activity, specify a game server group ARN and the type of activity to be resumed. If successful, a GameServerGroup object is returned showing that the resumed activity is no longer listed in SuspendedActions. Learn more Amazon GameLift Servers FleetIQ Guide
type nonrec t = {gameServerGroup : GameServerGroup.t option;An object that describes the game server group resource, with the SuspendedActions property updated to reflect the resumed activity.
*)}type nonrec error = [ | `InternalServiceException of InternalServiceException.t| `InvalidRequestException of InvalidRequestException.t| `NotFoundException of NotFoundException.t| `Unknown_operation_error of string * string option ]val error_of_json :
string ->
Yojson.Safe.t ->
[> `InternalServiceException of InternalServiceException.t
| `InvalidRequestException of InvalidRequestException.t
| `NotFoundException of NotFoundException.t
| `UnauthorizedException of UnauthorizedException.t
| `Unknown_operation_error of string * string option ]val error_of_xml :
string ->
Awso.Xml.t ->
[> `InternalServiceException of InternalServiceException.t
| `InvalidRequestException of InvalidRequestException.t
| `NotFoundException of NotFoundException.t
| `UnauthorizedException of UnauthorizedException.t
| `Unknown_operation_error of string * string option ]val to_value :
t ->
[> `Structure of
(string
* [> `Structure of
(string
* [> `Enum of string
| `List of
[> `Enum of string
| `Structure of
(string
* [> `Enum of string | `String of WeightedCapacity.t ])
list ]
list
| `String of GameServerGroupName.t
| `Timestamp of Timestamp.t ])
list ])
list ]