Module Values.PlayerConnectionEndpointSource

Network address(es) and port(s) for connecting to a game session.

Sourcetype nonrec t = {
  1. ipAddress : IpAddress.t option;
    (*

    IP address for connecting to the game session. When player gateway is enabled, this is a player gateway IP address. When player gateway is disabled, this is the game server IP address.

    *)
  2. port : PortNumber.t option;
    (*

    Port number for connecting to the game session. When player gateway is enabled, this is a player gateway port. When player gateway is disabled, this is the game server port.

    *)
}
Sourceval make : ?ipAddress:??? -> ?port:??? -> unit -> t
Sourceval to_value : t -> [> `Structure of (string * [> `Integer of PortNumber.t | `String of IpAddress.t ]) list ]
Sourceval to_query : t -> Awso.Client.Query.t
Sourceval of_xml : Awso.Xml.t -> t
Sourceval of_string : string -> t
Sourceval of_json : Yojson.Safe.t -> t
Sourceval to_json : t -> Yojson.Safe.t