Values.PlayerConnectionEndpointSourceNetwork address(es) and port(s) for connecting to a game session.
type nonrec t = {ipAddress : IpAddress.t option;IP address for connecting to the game session. When player gateway is enabled, this is a player gateway IP address. When player gateway is disabled, this is the game server IP address.
*)port : PortNumber.t option;Port number for connecting to the game session. When player gateway is enabled, this is a player gateway port. When player gateway is disabled, this is the game server port.
*)}val to_value :
t ->
[> `Structure of
(string * [> `Integer of PortNumber.t | `String of IpAddress.t ]) list ]