Module Values.GameServerContainerDefinitionSource

Describes the game server container in an existing game server container group. A game server container identifies a container image with your game server build. A game server container is automatically considered essential; if an essential container fails, the entire container group restarts. You can update a container definition and deploy the updates to an existing fleet. When creating or updating a game server container group definition, use the property https://docs.aws.amazon.com/gamelift/latest/apireference/API_GameServerContainerDefinitionInput. Part of: ContainerGroupDefinition Returned by: DescribeContainerGroupDefinition, ListContainerGroupDefinitions, UpdateContainerGroupDefinition

Sourcetype nonrec t = {
  1. containerName : NonZeroAnd128MaxAsciiString.t option;
    (*

    The container definition identifier. Container names are unique within a container group definition.

    *)
  2. dependsOn : ContainerDependencyList.t option;
    (*

    Indicates that the container relies on the status of other containers in the same container group during startup and shutdown sequences. A container might have dependencies on multiple containers.

    *)
  3. mountPoints : ContainerMountPointList.t option;
    (*

    A mount point that binds a path inside the container to a file or directory on the host system and lets it access the file or directory.

    *)
  4. environmentOverride : ContainerEnvironmentList.t option;
    (*

    A set of environment variables that's passed to the container on startup. See the ContainerDefinition::environment parameter in the Amazon Elastic Container Service API Reference.

    *)
  5. imageUri : ImageUriString.t option;
    (*

    The URI to the image that Amazon GameLift Servers uses when deploying this container to a container fleet. For a more specific identifier, see ResolvedImageDigest.

    *)
  6. portConfiguration : ContainerPortConfiguration.t option;
    (*

    The set of ports that are available to bind to processes in the container. For example, a game server process requires a container port to allow game clients to connect to it. Container ports aren't directly accessed by inbound traffic. Amazon GameLift Servers maps these container ports to externally accessible connection ports, which are assigned as needed from the container fleet's ConnectionPortRange.

    *)
  7. resolvedImageDigest : Sha256.t option;
    (*

    A unique and immutable identifier for the container image. The digest is a SHA 256 hash of the container image manifest.

    *)
  8. serverSdkVersion : ServerSdkVersion.t option;
    (*

    The Amazon GameLift Servers server SDK version that the game server is integrated with. Only game servers using 5.2.0 or higher are compatible with container fleets.

    *)
}
Sourceval make : ?containerName:??? -> ?dependsOn:??? -> ?mountPoints:??? -> ?environmentOverride:??? -> ?imageUri:??? -> ?portConfiguration:??? -> ?resolvedImageDigest:??? -> ?serverSdkVersion:??? -> unit -> t
Sourceval to_value : t -> [> `Structure of (string * [> `List of [> `Structure of (string * [> `Enum of string | `String of NonZeroAnd128MaxAsciiString.t ]) list ] list | `String of NonZeroAnd128MaxAsciiString.t | `Structure of (string * [> `List of [> `Structure of (string * [> `Enum of string | `Integer of PortNumber.t ]) list ] list ]) list ]) list ]
Sourceval to_query : t -> Awso.Client.Query.t
Sourceval of_xml : Awso.Xml.t -> t
Sourceval of_string : string -> t
Sourceval of_json : Yojson.Safe.t -> t
Sourceval to_json : t -> Yojson.Safe.t