Source file focus.ml

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open! Core
open! Bonsai_web
open! Bonsai.Let_syntax
module Collated = Incr_map_collate.Collated

(* This global counter is shared across all PRTs, but this is fine because we only use it
   for equality checking, so the bad case would be if:

   - A pending select is scheduled
   - Exactly 2^63 focus calls to rows not in the current collated are sent out
   - The counter overflows, and the original select has the same id as a new select

   This seems unlikely.

   That being said, [compare] should not be derived on this type, because the counter
   _could_ overflow, although this is also very unlikely. *)
module Pending_select_id : sig
  type t [@@deriving equal, sexp_of]

  val create : unit -> t
end = struct
  include Int63

  let global = ref Int63.zero

  let create () =
    global := Int63.succ !global;
    !global
  ;;
end

module By_cell = struct
  module Action = struct
    type ('key, 'column_id) t =
      | Lock
      | Unlock
      | Unfocus
      | Up
      | Down
      | Left
      | Right
      | Page_up
      | Page_down
      | Select of ('key * 'column_id)
      | Select_index of (int * 'column_id)
      | Select_index_from_pending of (int * 'column_id * Pending_select_id.t)
      | Switch_from_index_to_key of
          { key : 'key
          ; index : int
          }
    [@@deriving sexp_of]
  end

  type ('k, 'column_id, 'presence) t =
    { focused : 'presence
    ; focus_is_locked : bool
    ; unfocus : unit Effect.t
    ; lock_focus : unit Effect.t
    ; unlock_focus : unit Effect.t
    ; focus_up : unit Effect.t
    ; focus_down : unit Effect.t
    ; focus_left : unit Effect.t
    ; focus_right : unit Effect.t
    ; page_up : unit Effect.t
    ; page_down : unit Effect.t
    ; focus : 'k -> 'column_id -> unit Effect.t
    ; focus_index : int -> 'column_id -> unit Effect.t
    }
  [@@deriving fields ~getters]

  type ('k, 'column_id) optional = ('k, 'column_id, ('k * 'column_id) option) t

  module Statically_computed : sig
    (* The effects computed from [inject] are constant, and only computed once.
       [presence], however, changes extremely frequently, since it is the focused row.
       Constructing this value in stages means that downstream consumers that only look at
       e.g. "focus_up", won't have cutoff issues caused by [inject Up] being called every
       time that the model changes. *)
    type ('k, 'column_id) unfinalized

    val create
      :  (('k, 'column_id) Action.t -> unit Effect.t)
      -> ('k, 'column_id) unfinalized

    val finalize
      :  ('k, 'column_id) unfinalized
      -> presence:'presence
      -> focus_is_locked:bool
      -> ('k, 'column_id, 'presence) t
  end = struct
    type ('k, 'column_id) unfinalized = ('k, 'column_id, Nothing.t option) t

    let create inject =
      { focused = None
      ; focus_is_locked = false
      ; unfocus = inject Action.Unfocus
      ; lock_focus = inject Lock
      ; unlock_focus = inject Unlock
      ; focus_up = inject Up
      ; focus_down = inject Down
      ; focus_left = inject Left
      ; focus_right = inject Right
      ; page_up = inject Page_up
      ; page_down = inject Page_down
      ; focus = (fun k c -> inject (Select (k, c)))
      ; focus_index = (fun k c -> inject (Select_index (k, c)))
      }
    ;;

    let finalize without_focus ~presence ~focus_is_locked =
      { without_focus with focused = presence; focus_is_locked }
    ;;
  end
end

module By_row = struct
  type ('k, 'presence) t = ('k, unit, 'presence) By_cell.t
  type 'k optional = ('k, 'k option) t

  let focused = By_cell.focused
  let focus_is_locked = By_cell.focus_is_locked
  let unfocus = By_cell.unfocus
  let lock_focus = By_cell.lock_focus
  let unlock_focus = By_cell.unlock_focus
  let focus_up = By_cell.focus_up
  let focus_down = By_cell.focus_down
  let page_up = By_cell.page_up
  let page_down = By_cell.page_down
  let focus t k = By_cell.focus t k ()
  let focus_index t i = By_cell.focus_index t i ()

  module Expert = struct
    let keyless (t : ('k, 'presence) t) =
      { t with focused = None; focus = (fun _ _ -> Effect.Ignore) }
    ;;
  end
end

module Kind = struct
  type ('a, 'presence, 'k, 'column_id) t =
    | None : (unit, unit, 'k, 'column_id) t
    | By_row :
        { on_change : ('k option -> unit Effect.t) Value.t
        ; compute_presence : 'k option Value.t -> 'presence Computation.t
        ; key_rank : ('k -> int option Effect.t) Value.t
        }
        -> (('k, 'presence) By_row.t, 'presence, 'k, 'column_id) t
    | By_cell :
        { on_change : (('k * 'column_id) option -> unit Effect.t) Value.t
        ; compute_presence : ('k * 'column_id) option Value.t -> 'presence Computation.t
        ; key_rank : ('k -> int option Effect.t) Value.t
        }
        -> (('k, 'column_id, 'presence) By_cell.t, 'presence, 'k, 'column_id) t
end

type ('key, 'column_id, 'kind) focused =
  | Nothing_focused : ('key, 'column_id, _) focused
  | Cell_focused : ('key * 'column_id) -> ('key, 'column_id, _ By_cell.t) focused
  | Row_focused : 'key -> ('key, 'column_id, _ By_row.t) focused

type ('kind, 'key, 'column_id) t =
  { focus : 'kind
  ; visually_focused : ('key, 'column_id, 'kind) focused
  }

module Cell_machine = struct
  module Triple = struct
    (** This type is pretty integral to the row selection state-machine.  A
        value of this type is stored as the "currently selected row" and also
        as the result for "next row down" queries.  *)
    type 'k t =
      { key : 'k
      ; index : int
      }
    [@@deriving sexp, equal]
  end

  module Currently_selected_row = struct
    type 'k t =
      | At_key of 'k Triple.t
      | At_index of int
    [@@deriving sexp, equal]
  end

  module Action = By_cell.Action

  let find_by collated ~f =
    with_return_option (fun { return } ->
      let i = ref (Collated.num_before_range collated) in
      collated
      |> Collated.to_opaque_map
      |> Map.iter ~f:(fun (key, _) ->
           if f ~key ~index:!i then return { Triple.key; index = !i } else Int.incr i))
  ;;

  let find_by_key collated ~key:needle ~key_equal =
    find_by collated ~f:(fun ~key ~index:_ -> key_equal key needle)
  ;;

  let find_by_index collated ~index:needle =
    with_return (fun { return } ->
      find_by collated ~f:(fun ~key:_ ~index ->
        if index > needle then return None;
        Int.equal index needle))
  ;;

  module Currently_selected_cell = struct
    type ('k, 'column_id) t =
      { row : 'k Currently_selected_row.t
      ; column : 'column_id
      }
    [@@deriving sexp_of, equal]
  end

  let component
    (type key column_id data cmp column_id_cmp presence)
    (key : (key, cmp) Bonsai.comparator)
    (column_id : (column_id, column_id_cmp) Bonsai.comparator)
    ~(compute_presence : (key * column_id) option Value.t -> presence Computation.t)
    ~(on_change : ((key * column_id) option -> unit Effect.t) Value.t)
    ~(key_rank : (key -> int option Effect.t) Value.t)
    ~(collated : (key, data) Incr_map_collate.Collated.t Value.t)
    ~(columns : column_id list Value.t)
    ~(range : (int * int) Value.t)
    ~(scroll_to_index : (int -> unit Effect.t) Value.t)
    ~(scroll_to_column : (column_id -> unit Effect.t) Value.t)
    : ((key, column_id, presence) By_cell.t, key, column_id) t Computation.t
    =
    let module Key = struct
      include (val key)

      let equal = Comparable.equal comparator.compare
    end
    in
    let module Column_id = struct
      include (val column_id)

      let equal = Comparable.equal comparator.compare
    end
    in
    let module Action = struct
      include Action

      type t = (Key.t, Column_id.t) Action.t [@@deriving sexp_of]
    end
    in
    let module Model = struct
      (** [current] is the currently selected cell.
          [shadow] is the previously selected cell.

          Shadow is useful for computing "next cell down" if the user previously
          unfocused, or if the element that was previously selected has been
          removed. *)

      type current_focus =
        | No_focused_cell
        | Shadow of (Key.t, Column_id.t) Currently_selected_cell.t
        | Visible of (Key.t, Column_id.t) Currently_selected_cell.t
      [@@deriving sexp_of, equal]

      type t =
        { locked : bool
        ; pending_select_id : Pending_select_id.t option
        ; current_focus : current_focus
        }
      [@@deriving sexp_of, equal]

      let empty =
        { locked = false; current_focus = No_focused_cell; pending_select_id = None }
      ;;
    end
    in
    let module Input = struct
      type t =
        { collated : (key, data) Collated.t
        ; columns : column_id list
        ; range : int * int
        ; on_change : (key * column_id) option -> unit Ui_effect.t
        ; key_rank : key -> int option Effect.t
        ; scroll_to_index : int -> unit Effect.t
        ; scroll_to_column : column_id -> unit Effect.t
        }
    end
    in
    let%sub input =
      let%arr collated = collated
      and columns = columns
      and range = range
      and on_change = on_change
      and key_rank = key_rank
      and scroll_to_index = scroll_to_index
      and scroll_to_column = scroll_to_column in
      { Input.collated
      ; columns
      ; range
      ; on_change
      ; key_rank
      ; scroll_to_index
      ; scroll_to_column
      }
    in
    let apply_action context input (model : Model.t) action =
      match input with
      | Bonsai.Computation_status.Active
          { Input.columns = []
          ; collated = _
          ; range = _
          ; on_change = _
          ; key_rank = _
          ; scroll_to_index = _
          ; scroll_to_column = _
          } ->
        (* There are no columns, therefore no cells, so there is nothing to focus. *)
        { model with current_focus = No_focused_cell }
      | Inactive ->
        (* We want to preserve focus state even if the table is inactive *)
        model
      | Active
          { collated
          ; columns = first_column :: _ as columns
          ; range = range_start, range_end
          ; on_change
          ; key_rank
          ; scroll_to_index
          ; scroll_to_column
          } ->
        (match model, (action : Action.t) with
         | { locked = true; current_focus = _; pending_select_id = _ }, Unlock ->
           { model with locked = false }
         | { locked = true; current_focus = _; pending_select_id = _ }, _ -> model
         | { locked = false; current_focus; pending_select_id }, _ ->
           let scroll_to_index index =
             Bonsai.Apply_action_context.schedule_event context (scroll_to_index index)
           in
           let scroll_to_column column =
             Bonsai.Apply_action_context.schedule_event context (scroll_to_column column)
           in
           let update_focus ~f =
             let original_index_and_column =
               match (current_focus : Model.current_focus) with
               | No_focused_cell -> None
               | Shadow { row; column } | Visible { row; column } ->
                 (match row with
                  | At_index index -> Some (index, column)
                  | At_key { key; index = old_index } ->
                    (match find_by_key collated ~key ~key_equal:Key.equal with
                     | Some { Triple.index; key = _ } -> Some (index, column)
                     | None -> Some (old_index, column)))
             in
             let new_index, new_column = f original_index_and_column in
             scroll_to_index new_index;
             scroll_to_column new_column;
             let new_index =
               Int.max
                 0
                 (Int.min
                    new_index
                    (Collated.num_before_range collated
                     + Collated.num_after_range collated
                     + Collated.length collated
                     - 1))
             in
             let row =
               match find_by_index collated ~index:new_index with
               | Some triple -> Currently_selected_row.At_key triple
               | None -> At_index new_index
             in
             { Currently_selected_cell.row; column = new_column }
           in
           let new_locked =
             match (action : Action.t) with
             | Lock -> true
             | Unlock -> false
             | Switch_from_index_to_key _
             | Select _
             | Unfocus
             | Select_index _
             | Select_index_from_pending _
             | Down
             | Up
             | Left
             | Right
             | Page_down
             | Page_up -> model.locked
             (* Technically we already know [model.locked] is false in this branch, but
                this code feels closer to the semantics we're going for *)
           in
           let new_focus, pending_select =
             match (action : Action.t) with
             | Lock | Unlock -> current_focus, `No_change
             | Switch_from_index_to_key { key; index } ->
               (* Before switching from index to key, we need to make sure that
                  the focus is still at the that index. If it isn't, then we
                  ignore the request to switch from index to key, since it is out
                  of date. *)
               (match current_focus with
                | No_focused_cell -> No_focused_cell, `No_change
                | Visible { row = At_index model_index; column }
                | Shadow { row = At_index model_index; column } ->
                  if model_index = index
                  then
                    ( Visible
                        { Currently_selected_cell.row = At_key { key; index }; column }
                    , `No_change )
                  else Visible { row = At_index model_index; column }, `No_change
                | Visible ({ row = At_key _; column = _ } as current)
                | Shadow ({ row = At_key _; column = _ } as current) ->
                  Visible current, `No_change)
             | Select (key, column) ->
               (match find_by_key ~key ~key_equal:Key.equal collated with
                | Some ({ index; key = _ } as triple) ->
                  scroll_to_index index;
                  Visible { row = At_key triple; column }, `Cancel
                | None ->
                  let pending_select_id = Pending_select_id.create () in
                  Bonsai.Apply_action_context.schedule_event
                    context
                    (match%bind.Effect key_rank key with
                     | None -> Effect.Ignore
                     | Some index ->
                       Bonsai.Apply_action_context.inject
                         context
                         (By_cell.Action.Select_index_from_pending
                            (index, column, pending_select_id)));
                  No_focused_cell, `Schedule pending_select_id)
             | Unfocus ->
               (match current_focus with
                | No_focused_cell -> No_focused_cell, `Cancel
                | Visible triple | Shadow triple -> Shadow triple, `Cancel)
             | Select_index (new_index, new_column) ->
               ( Visible (update_focus ~f:(fun _original_index -> new_index, new_column))
               , `Cancel )
             | Select_index_from_pending (new_index, new_column, result_select_id) ->
               (match pending_select_id with
                | Some state_pending_id
                  when Pending_select_id.equal state_pending_id result_select_id ->
                  ( Visible
                      (update_focus ~f:(fun _original_index -> new_index, new_column))
                  , `Cancel )
                | _ -> current_focus, `No_change)
             | Down ->
               ( Visible
                   (update_focus ~f:(function
                     | Some (original_index, column) -> original_index + 1, column
                     | None -> range_start, first_column))
               , `Cancel )
             | Up ->
               ( Visible
                   (update_focus ~f:(function
                     | Some (original_index, column) -> original_index - 1, column
                     | None -> range_end, first_column))
               , `Cancel )
             | Left ->
               ( Visible
                   (update_focus ~f:(function
                     | Some (original_index, original_column) ->
                       let column_index =
                         List.findi columns ~f:(fun _ column ->
                           Column_id.equal column original_column)
                       in
                       (match column_index with
                        | Some (i, _) ->
                          (* List.nth_exn will throw if and only if the length of the list is 0,
                              which the pattern match above guards against already.*)
                          original_index, List.nth_exn columns (Int.max (i - 1) 0)
                        | None -> original_index, first_column)
                     | None -> range_start, first_column))
               , `Cancel )
             | Right ->
               ( Visible
                   (update_focus ~f:(function
                     | Some (original_index, original_column) ->
                       let column_index =
                         List.findi columns ~f:(fun _ column ->
                           Column_id.equal column original_column)
                       in
                       (match column_index with
                        | Some (i, _) ->
                          (* List.nth_exn will throw if and only if the length of the list is 0,
                              which the pattern match above guards against already.*)
                          ( original_index
                          , List.nth_exn
                              columns
                              (Int.min (i + 1) (List.length columns - 1)) )
                        | None -> original_index, first_column)
                     | None -> range_start, first_column))
               , `Cancel )
             | Page_down ->
               ( Visible
                   (update_focus ~f:(function
                     | Some (original_index, original_column) ->
                       let new_index =
                         if original_index < range_end
                         then range_end
                         else original_index + (range_end - range_start)
                       in
                       new_index, original_column
                     | None -> range_end, first_column))
               , `Cancel )
             | Page_up ->
               ( Visible
                   (update_focus ~f:(function
                     | Some (original_index, original_column) ->
                       let new_index =
                         if original_index > range_start
                         then range_start
                         else original_index - (range_end - range_start)
                       in
                       new_index, original_column
                     | None -> range_start, first_column))
               , `Cancel )
           in
           let prev_key =
             match current_focus with
             | No_focused_cell | Shadow _ | Visible { row = At_index _; column = _ } ->
               None
             | Visible { row = At_key { key; _ }; column } -> Some (key, column)
           in
           let next_key =
             match new_focus with
             | No_focused_cell | Shadow _ | Visible { row = At_index _; column = _ } ->
               None
             | Visible { row = At_key { key; _ }; column } -> Some (key, column)
           in
           let new_pending_select_id =
             match pending_select with
             | `No_change -> pending_select_id
             | `Cancel -> None
             | `Schedule id -> Some id
           in
           if not ([%equal: (Key.t * Column_id.t) option] prev_key next_key)
           then Bonsai.Apply_action_context.schedule_event context (on_change next_key);
           { locked = new_locked
           ; current_focus = new_focus
           ; pending_select_id = new_pending_select_id
           })
    in
    let%sub current, inject =
      Bonsai.state_machine1
        ~sexp_of_model:[%sexp_of: Model.t]
        ~equal:[%equal: Model.t]
        ~sexp_of_action:[%sexp_of: Action.t]
        ~default_model:Model.empty
        ~apply_action
        input
    in
    let%sub current = return (Value.cutoff ~equal:[%equal: Model.t] current) in
    let%sub statically_computed =
      (* By depending on only [inject] (which is a constant), we can build the vast majority
         of this record, leaving only the "focused" field left unset, which we quickly fix.
         Doing it this way will mean that downstream consumers that only look at e.g. the "focus_up"
         field, won't have cutoff issues caused by [inject Up] being called every time that
         the model changes. *)
      let%arr inject = inject in
      By_cell.Statically_computed.create inject
    in
    let%sub focus_is_locked =
      let%arr { locked; _ } = current in
      locked
    in
    let%sub visually_focused =
      let%arr current = current
      and collated = collated in
      match current with
      | { current_focus = Visible { row = At_key { key; _ }; column }
        ; locked = _
        ; pending_select_id = _
        } -> Some (key, column)
      | { current_focus = Visible { row = At_index index; column }
        ; locked = _
        ; pending_select_id = _
        } ->
        (match find_by_index collated ~index with
         | Some { key; _ } -> Some (key, column)
         | None -> None)
      | { current_focus = No_focused_cell | Shadow _; locked = _; pending_select_id = _ }
        -> None
    in
    let%sub () =
      Bonsai.Edge.on_change
        ~sexp_of_model:[%sexp_of: Model.t * (Key.t * Column_id.t) option]
        ~equal:[%equal: Model.t * (Key.t * Column_id.t) option]
        (Value.both current visually_focused)
        ~callback:
          (let%map inject = inject in
           fun ( { Model.current_focus; locked = _; pending_select_id = _ }
               , visually_focused ) ->
             (* If we ever notice that the state machine is focused at an index
                for which there is an existing row, we can request that the state
                machine switch over to being focused on the key at that index. *)
             match current_focus with
             | Visible { row = At_index index; column = _ } ->
               (match visually_focused with
                | Some (key, _) -> inject (Switch_from_index_to_key { key; index })
                | None -> Effect.Ignore)
             | Visible { row = At_key _; column = _ } | No_focused_cell | Shadow _ ->
               Effect.Ignore)
    in
    let%sub presence = compute_presence visually_focused in
    let%sub visually_focused =
      match%arr visually_focused with
      | None -> Nothing_focused
      | Some (key, column_id) -> Cell_focused (key, column_id)
    in
    let%arr presence = presence
    and visually_focused = visually_focused
    and statically_computed = statically_computed
    and focus_is_locked = focus_is_locked in
    let focus =
      By_cell.Statically_computed.finalize statically_computed ~presence ~focus_is_locked
    in
    { focus; visually_focused }
  ;;
end

module Row_machine = struct
  let component
    (type key data cmp presence)
    (key : (key, cmp) Bonsai.comparator)
    ~(compute_presence : key option Value.t -> presence Computation.t)
    ~(on_change : (key option -> unit Effect.t) Value.t)
    ~(key_rank : (key -> int option Effect.t) Value.t)
    ~(collated : (key, data) Incr_map_collate.Collated.t Value.t)
    ~(range : (int * int) Value.t)
    ~(scroll_to_index : (int -> unit Effect.t) Value.t)
    : ((key, presence) By_row.t, key, _) t Computation.t
    =
    let compute_presence focus =
      let%sub focus =
        let%arr focus = focus in
        Option.map focus ~f:(fun (key, ()) -> key)
      in
      compute_presence focus
    in
    let%sub on_change =
      let%arr on_change = on_change in
      fun focus ->
        match focus with
        | None -> on_change None
        | Some (key, ()) -> on_change (Some key)
    in
    let%sub { focus; visually_focused } =
      Cell_machine.component
        key
        (module Unit)
        ~on_change
        ~compute_presence
        ~key_rank
        ~collated
        ~columns:(Value.return [ () ])
        ~range
        ~scroll_to_index
        ~scroll_to_column:(Value.return (fun _ -> Effect.Ignore))
    in
    let%sub visually_focused =
      let%arr visually_focused = visually_focused in
      match visually_focused with
      | Nothing_focused -> Nothing_focused
      | Cell_focused (key, ()) | Row_focused key -> Row_focused key
    in
    let%arr focus = focus
    and visually_focused = visually_focused in
    { focus; visually_focused }
  ;;
end

let component
  : type kind presence key column_id column_id_cmp.
    (kind, presence, key, column_id) Kind.t
    -> (key, _) Bonsai.comparator
    -> (column_id, column_id_cmp) Bonsai.comparator
    -> collated:(key, _) Collated.t Value.t
    -> leaves:column_id Header_tree.leaf list Value.t
    -> range:_
    -> scroll_to_index:_
    -> scroll_to_column:(column_id -> unit Effect.t) Value.t
    -> (kind, key, column_id) t Computation.t
  =
  fun kind ->
  match kind with
  | None ->
    fun _ _ ~collated:_ ~leaves:_ ~range:_ ~scroll_to_index:_ ~scroll_to_column:_ ->
      Bonsai.const { focus = (); visually_focused = Nothing_focused }
  | By_row { on_change; compute_presence; key_rank } ->
    fun key _ ~collated ~leaves:_ ~range ~scroll_to_index ~scroll_to_column:_ ->
      Row_machine.component
        key
        ~on_change
        ~compute_presence
        ~key_rank
        ~collated
        ~range
        ~scroll_to_index
  | By_cell { on_change; compute_presence; key_rank } ->
    fun key column ~collated ~leaves ~range ~scroll_to_index ~scroll_to_column ->
      let%sub columns =
        let%arr leaves = leaves in
        List.map leaves ~f:(fun leaf -> leaf.column_id)
      in
      Cell_machine.component
        key
        column
        ~on_change
        ~compute_presence
        ~key_rank
        ~collated
        ~columns
        ~range
        ~scroll_to_index
        ~scroll_to_column
;;

let get_on_cell_click
  (type r presence k column_id)
  (kind : (r, presence, k, column_id) Kind.t)
  (value : r Value.t)
  : (k -> column_id -> unit Effect.t) Value.t
  =
  (* The incrementality of this code is important: we need to have a cutoff between when
     we extract the focus function and when we create the wrapping function. This is
     because the focus function should be a constant, but the entire [control] is not. *)
  match kind with
  | None -> Value.return (fun _ _ -> Effect.Ignore)
  | By_row _ ->
    let focus =
      let%map control = value in
      By_row.focus control
    in
    let%map focus = focus in
    fun key _ -> focus key
  | By_cell _ ->
    let focus =
      let%map control = value in
      By_cell.focus control
    in
    let%map focus = focus in
    fun key column -> focus key column
;;