Source file musicParticipant.ml
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type t = { music_id : Int64.t; artist_id : Int64.t; role : Role.t }
module Column = struct
let music_id = "music_id"
let artist_id = "artist_id"
let role = "role"
end
let table_name = "music_participants"
let foreign_music_id = Column.music_id
let foreign_artist_id = Column.artist_id
let key_role = Column.role
let p_music_id = Printf.sprintf "%s.%s" table_name foreign_music_id
let p_artist_id = Printf.sprintf "%s.%s" table_name foreign_artist_id
let p_role = Printf.sprintf "%s.%s" table_name key_role
let init ~music_id ~artist_id role = { music_id; artist_id; role }
let sql_table =
Printf.sprintf
{|CREATE TABLE IF NOT EXISTS %s (
%s INTEGER NOT NULL,
%s INTEGER NOT NULL,
%s INTEGER,
UNIQUE (%s, %s, %s),
FOREIGN KEY (%s) REFERENCES %s (%s) ON UPDATE CASCADE ON DELETE CASCADE
FOREIGN KEY (%s) REFERENCES %s (%s) ON UPDATE CASCADE ON DELETE CASCADE
);|}
table_name foreign_music_id foreign_artist_id key_role foreign_music_id
foreign_artist_id key_role foreign_music_id MusicFile.table_name
MusicFile.primary_key foreign_artist_id Artist.table_name Artist.primary_key
let columns statement offset =
let music_id = Sqlite3.column_int64 statement offset in
let artist_id = Sqlite3.column_int64 statement (offset + 1) in
let role = Sqlite3.column_int statement (offset + 2) in
let role = Role.of_int role in
({ music_id; artist_id; role }, offset + 3)
let filter_map database f =
let statement =
Printf.sprintf "SELECT %s, %s, %s FROM %s;" Column.music_id Column.artist_id
Column.role table_name
in
let statement = Sqlite3.prepare database statement in
let queue = Queue.create () in
let rc =
Sqlite3.iter statement ~f:(fun _ ->
let participant, _ = columns statement 0 in
match f participant with None -> () | Some e -> Queue.add e queue
)
in
let values = queue |> Queue.to_seq |> List.of_seq in
Util.bind_ok database rc @@ fun () -> Ok values
let update_artist database old new' =
let ( let* ) = Util.bind_constraint_ok database in
let statement =
Printf.sprintf "UPDATE %s SET %s = ?1 WHERE %s = ?2;" table_name
foreign_artist_id foreign_artist_id
in
let statement = Sqlite3.prepare database statement in
let* () = Sqlite3.bind_int64 statement 1 new' in
let* () = Sqlite3.bind_int64 statement 2 old in
let* () = Sqlite3.step statement in
let* () = Sqlite3.finalize statement in
Ok ()
let remove database t =
let ( let* ) = Util.bind_ok database in
let { music_id; artist_id; role } = t in
let statement =
Printf.sprintf "DELETE FROM %s WHERE (%s = ?) AND (%s = ?) AND (%s = ?);"
table_name Column.music_id Column.artist_id Column.role
in
let statement = Sqlite3.prepare database statement in
let* () = Sqlite3.bind_int64 statement 1 music_id in
let* () = Sqlite3.bind_int64 statement 2 artist_id in
let* () = Sqlite3.bind_int statement 3 (Role.to_int role) in
match Sqlite3.step statement with
| Sqlite3.Rc.OK | Sqlite3.Rc.DONE ->
let* () = Sqlite3.finalize statement in
Ok ()
| rc ->
let message = Sqlite3.errmsg database in
Error (rc, message)
let remove_all_id database music_id =
let ( let* ) = Util.bind_ok database in
let statement =
Printf.sprintf "DELETE FROM %s WHERE %s = ?;" table_name Column.music_id
in
let statement = Sqlite3.prepare database statement in
let* () = Sqlite3.bind_int64 statement 1 music_id in
match Sqlite3.step statement with
| Sqlite3.Rc.OK | Sqlite3.Rc.DONE ->
let* () = Sqlite3.finalize statement in
Ok ()
| rc ->
let message = Sqlite3.errmsg database in
Error (rc, message)
let insert database t =
let ( let* ) = Util.bind_constraint_ok database in
let { music_id; artist_id; role } = t in
let statement' =
Printf.sprintf "INSERT INTO %s (%s, %s, %s) VALUES (?, ?, ?);" table_name
foreign_music_id foreign_artist_id key_role
in
let statement = Sqlite3.prepare database statement' in
let* () = Sqlite3.bind_int64 statement 1 music_id in
let* () = Sqlite3.bind_int64 statement 2 artist_id in
let* () = Sqlite3.bind_int statement 3 (Role.to_int role) in
let* () = Sqlite3.step statement in
let* () = Sqlite3.finalize statement in
Ok ()
let music_id s = s.music_id
let artist_id s = s.artist_id
let role s = s.role
let set_artist_id artist_id t = { t with artist_id }
let set_role role t = { t with role }
let equal : t -> t -> bool = ( = )
let compare : t -> t -> int = Stdlib.compare