Source file rand_bytes.ml
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open struct
type cell = {
mu: Mutex.t;
mutable rand: Random.State.t option;
}
let cells = Array.init 8 (fun _ -> { mu = Mutex.create (); rand = None })
let ( let@ ) = ( @@ )
let with_shard_rand i (f : Random.State.t -> 'a) : 'a =
let cell = Array.get cells (i land 0b111) in
let@ () = Util_mutex.protect cell.mu in
let rand =
match cell.rand with
| Some r -> r
| None ->
let r = Random.State.make_self_init () in
cell.rand <- Some r;
r
in
f rand
end
(** What rand state do we use? *)
let[@inline] shard () : int = Thread.id (Thread.self ())
let default_rand_bytes_8 () : bytes =
let shard = shard () in
let@ rand = with_shard_rand shard in
let b = Bytes.create 8 in
for i = 0 to 1 do
let r = Random.State.bits rand in
Bytes.set b (i * 3) (Char.chr (r land 0xff));
Bytes.set b ((i * 3) + 1) (Char.chr ((r lsr 8) land 0xff));
Bytes.set b ((i * 3) + 2) (Char.chr ((r lsr 16) land 0xff))
done;
let r = Random.State.bits rand in
Bytes.set b 6 (Char.chr (r land 0xff));
Bytes.set b 7 (Char.chr ((r lsr 8) land 0xff));
b
let default_rand_bytes_16 () : bytes =
let shard = shard () in
let@ rand = with_shard_rand shard in
let b = Bytes.create 16 in
for i = 0 to 4 do
let r = Random.State.bits rand in
Bytes.set b (i * 3) (Char.chr (r land 0xff));
Bytes.set b ((i * 3) + 1) (Char.chr ((r lsr 8) land 0xff));
Bytes.set b ((i * 3) + 2) (Char.chr ((r lsr 16) land 0xff))
done;
let r = Random.State.bits rand in
Bytes.set b 15 (Char.chr (r land 0xff));
b
let rand_bytes_16_ref = ref default_rand_bytes_16
let rand_bytes_8_ref = ref default_rand_bytes_8
(** Generate a 16B identifier *)
let[@inline] rand_bytes_16 () = !rand_bytes_16_ref ()
(** Generate an 8B identifier *)
let[@inline] rand_bytes_8 () = !rand_bytes_8_ref ()