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(** High-level compilation functions. *)
open Lplib
open Timed
open Common open Error open Library
open Parsing
open Core open Sign open Term
(** [gen_obj] indicates whether we should generate object files when compiling
source files. The default behaviour is not te generate them. *)
let gen_obj = Stdlib.ref false
(** [compile_with ~handle ~force mp] compiles the file corresponding to module
path [mp] using function [~handle] to process commands. Module [mp] is
processed when it is necessary, i.e. the corresponding object file does not
exist, or it must be updated, or [~force] is [true]. In that case, the
produced signature is stored in the corresponding object file if the option
[--gen_obj] or [-c] is set. *)
let rec compile_with :
handle:(Command.compiler -> Sig_state.t -> Syntax.p_command -> Sig_state.t)
-> force:bool -> Command.compiler =
fun ~handle ~force mp ->
let base = file_of_path mp in
let src () =
let lp_src = base ^ lp_src_extension in
let dk_src = base ^ dk_src_extension in
match (Sys.file_exists lp_src, Sys.file_exists dk_src) with
| (false, false) ->
fatal_no_pos "File \"%s.lp\" (or .dk) not found." base
| (true , true ) ->
wrn None "Both \"%s\" and \"%s\" exist. We take \"%s\"."
lp_src dk_src lp_src; lp_src
| (true , false) -> lp_src
| (false, true ) -> dk_src
in
let obj = base ^ obj_extension in
if List.mem mp !loading then
begin
fatal_msg "Circular dependencies detected in \"%s\".@." (src ());
fatal_msg "Dependency stack for module %a:@." Path.pp mp;
List.iter (fatal_msg "- %a@." Path.pp) !loading;
fatal_no_pos "Build aborted."
end;
match Path.Map.find_opt mp !loaded with
| Some sign -> sign
| None ->
if force || Extra.more_recent (src ()) obj then
begin
let forced = if force then " (forced)" else "" in
let src = src () in
Console.out 1 "Loading \"%s\"%s ..." src forced;
loading := mp :: !loading;
let sign = Sig_state.create_sign mp in
let sig_st = Stdlib.ref (Sig_state.of_sign sign) in
loaded := Path.Map.add mp sign !loaded;
Stdlib.(Tactic.admitted := -1);
let consume cmd =
Stdlib.(sig_st := handle (compile_with ~handle ~force) !sig_st cmd)
in
Debug.stream_iter consume (Parser.parse_file src);
Sign.strip_private sign;
if Stdlib.(!gen_obj) then Sign.write sign obj;
loading := List.tl !loading;
sign
end
else
begin
Console.out 1 "Loading \"%s\" ..." (src ());
let sign = Sign.read obj in
let compile mp _ = ignore (compile_with ~handle ~force:false mp) in
Path.Map.iter compile !(sign.sign_deps);
loaded := Path.Map.add mp sign !loaded;
Sign.link sign;
let sm = Path.Map.find Unif_rule.path !(sign.sign_deps) in
if Extra.StrMap.mem Unif_rule.equiv.sym_name sm then
Tree.update_dtree Unif_rule.equiv [];
sign
end
(** [compile force mp] compiles module path [mp], forcing
compilation of up-to-date files if [force] is true. *)
let compile : ?force:bool -> Path.t -> Sign.t = fun ?(force=false) ->
compile_with ~handle:Command.handle ~force
(** [compile_file fname] looks for a package configuration file for
[fname] and compiles [fname]. It is the main compiling function. It
is called from the main program exclusively. *)
let compile_file : ?force:bool -> string -> Sign.t =
fun ?(force=false) fname ->
Package.apply_config fname;
compile ~force (path_of_file LpLexer.escape fname)
(** The functions provided in this module perform the same computations as the
ones defined earlier, but restore the console state and the library
mappings when they have finished. An optional library mapping or console
state can be passed as argument to change the settings. *)
module PureUpToSign = struct
(** [apply_cfg ?lm ?st f x] is the same as [f x] except that the console
state and {!val:Library.lib_mappings} are restored after the evaluation
of [f x]. [?lm] allows to set the library mappings and [?st] to set the
console state. *)
let apply_cfg :
?lm:Path.t*string -> ?st:Console.State.t -> ('a -> 'b) -> 'a -> 'b =
fun ?lm ?st f x ->
let lib_mappings = !Library.lib_mappings in
Console.State.push ();
Option.iter Library.add_mapping lm;
Option.iter Console.State.apply st;
let restore () =
Library.lib_mappings := lib_mappings;
Console.State.pop ()
in
try let res = f x in restore (); res
with e -> restore (); raise e
let compile :
?lm:Path.t*string -> ?st:Console.State.t -> ?force:bool -> Path.t -> Sign.t
= fun ?lm ?st ?(force=false) -> apply_cfg ?lm ?st (compile ~force)
let compile_file :
?lm:Path.t*string -> ?st:Console.State.t -> ?force:bool -> string -> Sign.t
= fun ?lm ?st ?(force=false) -> apply_cfg ?lm ?st (compile_file ~force)
end