Source file evil.ml

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open! Core_kernel
open! Import
module Current_buffer = Current_buffer0

module Q = struct
  let evil = "evil" |> Symbol.intern
  let evilified = "evilified" |> Symbol.intern
end

let evil_declare_ignore_repeat =
  Funcall.("evil-declare-ignore-repeat" <: Symbol.t @-> return ignored)
;;

let declare_ignore_repeat command =
  Eval.after_load [%here] Q.evil ~f:(fun () -> evil_declare_ignore_repeat command)
;;

module Config = struct
  type one = Ignore_repeat
  type t = one list

  let apply_one command = function
    | Ignore_repeat -> declare_ignore_repeat command
  ;;

  let apply_to_defun t command = List.iter t ~f:(apply_one command)
end

module State = struct
  type t =
    | Evilified
    | Other of Symbol.t
  [@@deriving equal, sexp_of]

  let type_ =
    Value.Type.map
      Symbol.t
      ~name:[%sexp "evil-state"]
      ~of_:(fun sym -> if Symbol.equal Q.evilified sym then Evilified else Other sym)
      ~to_:(function
        | Evilified -> Q.evilified
        | Other sym -> sym)
  ;;

  let t = type_
  let var = Var.Wrap.("evil-state" <: t)
  let get () = Current_buffer.value_exn var
end

module Escape = struct
  let inhibit_functions = Var.Wrap.("evil-escape-inhibit-functions" <: list Function.t)
end