Module Awso_gamelift.EndpointsSource
Sourcetype ('i, 'o, 'e) t = | AcceptMatch : (Values.AcceptMatchInput.t,
Values.AcceptMatchOutput.t,
Values.AcceptMatchOutput.error)
t| ClaimGameServer : (Values.ClaimGameServerInput.t,
Values.ClaimGameServerOutput.t,
Values.ClaimGameServerOutput.error)
t| CreateAlias : (Values.CreateAliasInput.t,
Values.CreateAliasOutput.t,
Values.CreateAliasOutput.error)
t| CreateBuild : (Values.CreateBuildInput.t,
Values.CreateBuildOutput.t,
Values.CreateBuildOutput.error)
t| CreateContainerFleet : (Values.CreateContainerFleetInput.t,
Values.CreateContainerFleetOutput.t,
Values.CreateContainerFleetOutput.error)
t| CreateContainerGroupDefinition : (Values.CreateContainerGroupDefinitionInput.t,
Values.CreateContainerGroupDefinitionOutput.t,
Values.CreateContainerGroupDefinitionOutput.error)
t| CreateFleet : (Values.CreateFleetInput.t,
Values.CreateFleetOutput.t,
Values.CreateFleetOutput.error)
t| CreateFleetLocations : (Values.CreateFleetLocationsInput.t,
Values.CreateFleetLocationsOutput.t,
Values.CreateFleetLocationsOutput.error)
t| CreateGameServerGroup : (Values.CreateGameServerGroupInput.t,
Values.CreateGameServerGroupOutput.t,
Values.CreateGameServerGroupOutput.error)
t| CreateGameSession : (Values.CreateGameSessionInput.t,
Values.CreateGameSessionOutput.t,
Values.CreateGameSessionOutput.error)
t| CreateGameSessionQueue : (Values.CreateGameSessionQueueInput.t,
Values.CreateGameSessionQueueOutput.t,
Values.CreateGameSessionQueueOutput.error)
t| CreateLocation : (Values.CreateLocationInput.t,
Values.CreateLocationOutput.t,
Values.CreateLocationOutput.error)
t| CreateMatchmakingConfiguration : (Values.CreateMatchmakingConfigurationInput.t,
Values.CreateMatchmakingConfigurationOutput.t,
Values.CreateMatchmakingConfigurationOutput.error)
t| CreateMatchmakingRuleSet : (Values.CreateMatchmakingRuleSetInput.t,
Values.CreateMatchmakingRuleSetOutput.t,
Values.CreateMatchmakingRuleSetOutput.error)
t| CreatePlayerSession : (Values.CreatePlayerSessionInput.t,
Values.CreatePlayerSessionOutput.t,
Values.CreatePlayerSessionOutput.error)
t| CreatePlayerSessions : (Values.CreatePlayerSessionsInput.t,
Values.CreatePlayerSessionsOutput.t,
Values.CreatePlayerSessionsOutput.error)
t| CreateScript : (Values.CreateScriptInput.t,
Values.CreateScriptOutput.t,
Values.CreateScriptOutput.error)
t| CreateVpcPeeringAuthorization : (Values.CreateVpcPeeringAuthorizationInput.t,
Values.CreateVpcPeeringAuthorizationOutput.t,
Values.CreateVpcPeeringAuthorizationOutput.error)
t| CreateVpcPeeringConnection : (Values.CreateVpcPeeringConnectionInput.t,
Values.CreateVpcPeeringConnectionOutput.t,
Values.CreateVpcPeeringConnectionOutput.error)
t| DeleteAlias : (Values.DeleteAliasInput.t, unit, unit) t| DeleteBuild : (Values.DeleteBuildInput.t, unit, unit) t| DeleteContainerFleet : (Values.DeleteContainerFleetInput.t,
Values.DeleteContainerFleetOutput.t,
Values.DeleteContainerFleetOutput.error)
t| DeleteContainerGroupDefinition : (Values.DeleteContainerGroupDefinitionInput.t,
Values.DeleteContainerGroupDefinitionOutput.t,
Values.DeleteContainerGroupDefinitionOutput.error)
t| DeleteFleet : (Values.DeleteFleetInput.t, unit, unit) t| DeleteFleetLocations : (Values.DeleteFleetLocationsInput.t,
Values.DeleteFleetLocationsOutput.t,
Values.DeleteFleetLocationsOutput.error)
t| DeleteGameServerGroup : (Values.DeleteGameServerGroupInput.t,
Values.DeleteGameServerGroupOutput.t,
Values.DeleteGameServerGroupOutput.error)
t| DeleteGameSessionQueue : (Values.DeleteGameSessionQueueInput.t,
Values.DeleteGameSessionQueueOutput.t,
Values.DeleteGameSessionQueueOutput.error)
t| DeleteLocation : (Values.DeleteLocationInput.t,
Values.DeleteLocationOutput.t,
Values.DeleteLocationOutput.error)
t| DeleteMatchmakingConfiguration : (Values.DeleteMatchmakingConfigurationInput.t,
Values.DeleteMatchmakingConfigurationOutput.t,
Values.DeleteMatchmakingConfigurationOutput.error)
t| DeleteMatchmakingRuleSet : (Values.DeleteMatchmakingRuleSetInput.t,
Values.DeleteMatchmakingRuleSetOutput.t,
Values.DeleteMatchmakingRuleSetOutput.error)
t| DeleteScalingPolicy : (Values.DeleteScalingPolicyInput.t, unit, unit) t| DeleteScript : (Values.DeleteScriptInput.t, unit, unit) t| DeleteVpcPeeringAuthorization : (Values.DeleteVpcPeeringAuthorizationInput.t,
Values.DeleteVpcPeeringAuthorizationOutput.t,
Values.DeleteVpcPeeringAuthorizationOutput.error)
t| DeleteVpcPeeringConnection : (Values.DeleteVpcPeeringConnectionInput.t,
Values.DeleteVpcPeeringConnectionOutput.t,
Values.DeleteVpcPeeringConnectionOutput.error)
t| DeregisterCompute : (Values.DeregisterComputeInput.t,
Values.DeregisterComputeOutput.t,
Values.DeregisterComputeOutput.error)
t| DeregisterGameServer : (Values.DeregisterGameServerInput.t, unit, unit) t| DescribeAlias : (Values.DescribeAliasInput.t,
Values.DescribeAliasOutput.t,
Values.DescribeAliasOutput.error)
t| DescribeBuild : (Values.DescribeBuildInput.t,
Values.DescribeBuildOutput.t,
Values.DescribeBuildOutput.error)
t| DescribeCompute : (Values.DescribeComputeInput.t,
Values.DescribeComputeOutput.t,
Values.DescribeComputeOutput.error)
t| DescribeContainerFleet : (Values.DescribeContainerFleetInput.t,
Values.DescribeContainerFleetOutput.t,
Values.DescribeContainerFleetOutput.error)
t| DescribeContainerGroupDefinition : (Values.DescribeContainerGroupDefinitionInput.t,
Values.DescribeContainerGroupDefinitionOutput.t,
Values.DescribeContainerGroupDefinitionOutput.error)
t| DescribeContainerGroupPortMappings : (Values.DescribeContainerGroupPortMappingsInput.t,
Values.DescribeContainerGroupPortMappingsOutput.t,
Values.DescribeContainerGroupPortMappingsOutput.error)
t| DescribeEC2InstanceLimits : (Values.DescribeEC2InstanceLimitsInput.t,
Values.DescribeEC2InstanceLimitsOutput.t,
Values.DescribeEC2InstanceLimitsOutput.error)
t| DescribeFleetAttributes : (Values.DescribeFleetAttributesInput.t,
Values.DescribeFleetAttributesOutput.t,
Values.DescribeFleetAttributesOutput.error)
t| DescribeFleetCapacity : (Values.DescribeFleetCapacityInput.t,
Values.DescribeFleetCapacityOutput.t,
Values.DescribeFleetCapacityOutput.error)
t| DescribeFleetDeployment : (Values.DescribeFleetDeploymentInput.t,
Values.DescribeFleetDeploymentOutput.t,
Values.DescribeFleetDeploymentOutput.error)
t| DescribeFleetEvents : (Values.DescribeFleetEventsInput.t,
Values.DescribeFleetEventsOutput.t,
Values.DescribeFleetEventsOutput.error)
t| DescribeFleetLocationAttributes : (Values.DescribeFleetLocationAttributesInput.t,
Values.DescribeFleetLocationAttributesOutput.t,
Values.DescribeFleetLocationAttributesOutput.error)
t| DescribeFleetLocationCapacity : (Values.DescribeFleetLocationCapacityInput.t,
Values.DescribeFleetLocationCapacityOutput.t,
Values.DescribeFleetLocationCapacityOutput.error)
t| DescribeFleetLocationUtilization : (Values.DescribeFleetLocationUtilizationInput.t,
Values.DescribeFleetLocationUtilizationOutput.t,
Values.DescribeFleetLocationUtilizationOutput.error)
t| DescribeFleetPortSettings : (Values.DescribeFleetPortSettingsInput.t,
Values.DescribeFleetPortSettingsOutput.t,
Values.DescribeFleetPortSettingsOutput.error)
t| DescribeFleetUtilization : (Values.DescribeFleetUtilizationInput.t,
Values.DescribeFleetUtilizationOutput.t,
Values.DescribeFleetUtilizationOutput.error)
t| DescribeGameServer : (Values.DescribeGameServerInput.t,
Values.DescribeGameServerOutput.t,
Values.DescribeGameServerOutput.error)
t| DescribeGameServerGroup : (Values.DescribeGameServerGroupInput.t,
Values.DescribeGameServerGroupOutput.t,
Values.DescribeGameServerGroupOutput.error)
t| DescribeGameServerInstances : (Values.DescribeGameServerInstancesInput.t,
Values.DescribeGameServerInstancesOutput.t,
Values.DescribeGameServerInstancesOutput.error)
t| DescribeGameSessionDetails : (Values.DescribeGameSessionDetailsInput.t,
Values.DescribeGameSessionDetailsOutput.t,
Values.DescribeGameSessionDetailsOutput.error)
t| DescribeGameSessionPlacement : (Values.DescribeGameSessionPlacementInput.t,
Values.DescribeGameSessionPlacementOutput.t,
Values.DescribeGameSessionPlacementOutput.error)
t| DescribeGameSessionQueues : (Values.DescribeGameSessionQueuesInput.t,
Values.DescribeGameSessionQueuesOutput.t,
Values.DescribeGameSessionQueuesOutput.error)
t| DescribeGameSessions : (Values.DescribeGameSessionsInput.t,
Values.DescribeGameSessionsOutput.t,
Values.DescribeGameSessionsOutput.error)
t| DescribeInstances : (Values.DescribeInstancesInput.t,
Values.DescribeInstancesOutput.t,
Values.DescribeInstancesOutput.error)
t| DescribeMatchmaking : (Values.DescribeMatchmakingInput.t,
Values.DescribeMatchmakingOutput.t,
Values.DescribeMatchmakingOutput.error)
t| DescribeMatchmakingConfigurations : (Values.DescribeMatchmakingConfigurationsInput.t,
Values.DescribeMatchmakingConfigurationsOutput.t,
Values.DescribeMatchmakingConfigurationsOutput.error)
t| DescribeMatchmakingRuleSets : (Values.DescribeMatchmakingRuleSetsInput.t,
Values.DescribeMatchmakingRuleSetsOutput.t,
Values.DescribeMatchmakingRuleSetsOutput.error)
t| DescribePlayerSessions : (Values.DescribePlayerSessionsInput.t,
Values.DescribePlayerSessionsOutput.t,
Values.DescribePlayerSessionsOutput.error)
t| DescribeRuntimeConfiguration : (Values.DescribeRuntimeConfigurationInput.t,
Values.DescribeRuntimeConfigurationOutput.t,
Values.DescribeRuntimeConfigurationOutput.error)
t| DescribeScalingPolicies : (Values.DescribeScalingPoliciesInput.t,
Values.DescribeScalingPoliciesOutput.t,
Values.DescribeScalingPoliciesOutput.error)
t| DescribeScript : (Values.DescribeScriptInput.t,
Values.DescribeScriptOutput.t,
Values.DescribeScriptOutput.error)
t| DescribeVpcPeeringAuthorizations : (Values.DescribeVpcPeeringAuthorizationsInput.t,
Values.DescribeVpcPeeringAuthorizationsOutput.t,
Values.DescribeVpcPeeringAuthorizationsOutput.error)
t| DescribeVpcPeeringConnections : (Values.DescribeVpcPeeringConnectionsInput.t,
Values.DescribeVpcPeeringConnectionsOutput.t,
Values.DescribeVpcPeeringConnectionsOutput.error)
t| GetComputeAccess : (Values.GetComputeAccessInput.t,
Values.GetComputeAccessOutput.t,
Values.GetComputeAccessOutput.error)
t| GetComputeAuthToken : (Values.GetComputeAuthTokenInput.t,
Values.GetComputeAuthTokenOutput.t,
Values.GetComputeAuthTokenOutput.error)
t| GetGameSessionLogUrl : (Values.GetGameSessionLogUrlInput.t,
Values.GetGameSessionLogUrlOutput.t,
Values.GetGameSessionLogUrlOutput.error)
t| GetInstanceAccess : (Values.GetInstanceAccessInput.t,
Values.GetInstanceAccessOutput.t,
Values.GetInstanceAccessOutput.error)
t| GetPlayerConnectionDetails : (Values.GetPlayerConnectionDetailsInput.t,
Values.GetPlayerConnectionDetailsOutput.t,
Values.GetPlayerConnectionDetailsOutput.error)
t| ListAliases : (Values.ListAliasesInput.t,
Values.ListAliasesOutput.t,
Values.ListAliasesOutput.error)
t| ListBuilds : (Values.ListBuildsInput.t,
Values.ListBuildsOutput.t,
Values.ListBuildsOutput.error)
t| ListCompute : (Values.ListComputeInput.t,
Values.ListComputeOutput.t,
Values.ListComputeOutput.error)
t| ListContainerFleets : (Values.ListContainerFleetsInput.t,
Values.ListContainerFleetsOutput.t,
Values.ListContainerFleetsOutput.error)
t| ListContainerGroupDefinitionVersions : (Values.ListContainerGroupDefinitionVersionsInput.t,
Values.ListContainerGroupDefinitionVersionsOutput.t,
Values.ListContainerGroupDefinitionVersionsOutput.error)
t| ListContainerGroupDefinitions : (Values.ListContainerGroupDefinitionsInput.t,
Values.ListContainerGroupDefinitionsOutput.t,
Values.ListContainerGroupDefinitionsOutput.error)
t| ListFleetDeployments : (Values.ListFleetDeploymentsInput.t,
Values.ListFleetDeploymentsOutput.t,
Values.ListFleetDeploymentsOutput.error)
t| ListFleets : (Values.ListFleetsInput.t,
Values.ListFleetsOutput.t,
Values.ListFleetsOutput.error)
t| ListGameServerGroups : (Values.ListGameServerGroupsInput.t,
Values.ListGameServerGroupsOutput.t,
Values.ListGameServerGroupsOutput.error)
t| ListGameServers : (Values.ListGameServersInput.t,
Values.ListGameServersOutput.t,
Values.ListGameServersOutput.error)
t| ListLocations : (Values.ListLocationsInput.t,
Values.ListLocationsOutput.t,
Values.ListLocationsOutput.error)
t| ListScripts : (Values.ListScriptsInput.t,
Values.ListScriptsOutput.t,
Values.ListScriptsOutput.error)
t| ListTagsForResource : (Values.ListTagsForResourceRequest.t,
Values.ListTagsForResourceResponse.t,
Values.ListTagsForResourceResponse.error)
t| PutScalingPolicy : (Values.PutScalingPolicyInput.t,
Values.PutScalingPolicyOutput.t,
Values.PutScalingPolicyOutput.error)
t| RegisterCompute : (Values.RegisterComputeInput.t,
Values.RegisterComputeOutput.t,
Values.RegisterComputeOutput.error)
t| RegisterGameServer : (Values.RegisterGameServerInput.t,
Values.RegisterGameServerOutput.t,
Values.RegisterGameServerOutput.error)
t| RequestUploadCredentials : (Values.RequestUploadCredentialsInput.t,
Values.RequestUploadCredentialsOutput.t,
Values.RequestUploadCredentialsOutput.error)
t| ResolveAlias : (Values.ResolveAliasInput.t,
Values.ResolveAliasOutput.t,
Values.ResolveAliasOutput.error)
t| ResumeGameServerGroup : (Values.ResumeGameServerGroupInput.t,
Values.ResumeGameServerGroupOutput.t,
Values.ResumeGameServerGroupOutput.error)
t| SearchGameSessions : (Values.SearchGameSessionsInput.t,
Values.SearchGameSessionsOutput.t,
Values.SearchGameSessionsOutput.error)
t| StartFleetActions : (Values.StartFleetActionsInput.t,
Values.StartFleetActionsOutput.t,
Values.StartFleetActionsOutput.error)
t| StartGameSessionPlacement : (Values.StartGameSessionPlacementInput.t,
Values.StartGameSessionPlacementOutput.t,
Values.StartGameSessionPlacementOutput.error)
t| StartMatchBackfill : (Values.StartMatchBackfillInput.t,
Values.StartMatchBackfillOutput.t,
Values.StartMatchBackfillOutput.error)
t| StartMatchmaking : (Values.StartMatchmakingInput.t,
Values.StartMatchmakingOutput.t,
Values.StartMatchmakingOutput.error)
t| StopFleetActions : (Values.StopFleetActionsInput.t,
Values.StopFleetActionsOutput.t,
Values.StopFleetActionsOutput.error)
t| StopGameSessionPlacement : (Values.StopGameSessionPlacementInput.t,
Values.StopGameSessionPlacementOutput.t,
Values.StopGameSessionPlacementOutput.error)
t| StopMatchmaking : (Values.StopMatchmakingInput.t,
Values.StopMatchmakingOutput.t,
Values.StopMatchmakingOutput.error)
t| SuspendGameServerGroup : (Values.SuspendGameServerGroupInput.t,
Values.SuspendGameServerGroupOutput.t,
Values.SuspendGameServerGroupOutput.error)
t| TagResource : (Values.TagResourceRequest.t,
Values.TagResourceResponse.t,
Values.TagResourceResponse.error)
t| TerminateGameSession : (Values.TerminateGameSessionInput.t,
Values.TerminateGameSessionOutput.t,
Values.TerminateGameSessionOutput.error)
t| UntagResource : (Values.UntagResourceRequest.t,
Values.UntagResourceResponse.t,
Values.UntagResourceResponse.error)
t| UpdateAlias : (Values.UpdateAliasInput.t,
Values.UpdateAliasOutput.t,
Values.UpdateAliasOutput.error)
t| UpdateBuild : (Values.UpdateBuildInput.t,
Values.UpdateBuildOutput.t,
Values.UpdateBuildOutput.error)
t| UpdateContainerFleet : (Values.UpdateContainerFleetInput.t,
Values.UpdateContainerFleetOutput.t,
Values.UpdateContainerFleetOutput.error)
t| UpdateContainerGroupDefinition : (Values.UpdateContainerGroupDefinitionInput.t,
Values.UpdateContainerGroupDefinitionOutput.t,
Values.UpdateContainerGroupDefinitionOutput.error)
t| UpdateFleetAttributes : (Values.UpdateFleetAttributesInput.t,
Values.UpdateFleetAttributesOutput.t,
Values.UpdateFleetAttributesOutput.error)
t| UpdateFleetCapacity : (Values.UpdateFleetCapacityInput.t,
Values.UpdateFleetCapacityOutput.t,
Values.UpdateFleetCapacityOutput.error)
t| UpdateFleetPortSettings : (Values.UpdateFleetPortSettingsInput.t,
Values.UpdateFleetPortSettingsOutput.t,
Values.UpdateFleetPortSettingsOutput.error)
t| UpdateGameServer : (Values.UpdateGameServerInput.t,
Values.UpdateGameServerOutput.t,
Values.UpdateGameServerOutput.error)
t| UpdateGameServerGroup : (Values.UpdateGameServerGroupInput.t,
Values.UpdateGameServerGroupOutput.t,
Values.UpdateGameServerGroupOutput.error)
t| UpdateGameSession : (Values.UpdateGameSessionInput.t,
Values.UpdateGameSessionOutput.t,
Values.UpdateGameSessionOutput.error)
t| UpdateGameSessionQueue : (Values.UpdateGameSessionQueueInput.t,
Values.UpdateGameSessionQueueOutput.t,
Values.UpdateGameSessionQueueOutput.error)
t| UpdateMatchmakingConfiguration : (Values.UpdateMatchmakingConfigurationInput.t,
Values.UpdateMatchmakingConfigurationOutput.t,
Values.UpdateMatchmakingConfigurationOutput.error)
t| UpdateRuntimeConfiguration : (Values.UpdateRuntimeConfigurationInput.t,
Values.UpdateRuntimeConfigurationOutput.t,
Values.UpdateRuntimeConfigurationOutput.error)
t| UpdateScript : (Values.UpdateScriptInput.t,
Values.UpdateScriptOutput.t,
Values.UpdateScriptOutput.error)
t| ValidateMatchmakingRuleSet : (Values.ValidateMatchmakingRuleSetInput.t,
Values.ValidateMatchmakingRuleSetOutput.t,
Values.ValidateMatchmakingRuleSetOutput.error)
t
Sourceval method_of_endpoint : 'i 'o 'e. ('i, 'o, 'e) t -> [> `POST ] Sourceval uri_of_endpoint : 'i 'o 'e. ('i, 'o, 'e) t -> 'i -> Uri.t